Posts Tagged ‘Wii’

Comparing the HandTutor to the Wii

The Wii is an example of a activity promoting video game (APVG). Practice with the Wii will increase recorded pulmonary ventilation (VE), oxygen consumption (VO2) and HR in normal uninjured subjects. Published in European Journal of Physical and Rehabilitation Medicine, 04/12/2013, Gaffurini P et al show that while practicing with the Wii Spinal cord injury (SCI) patients also saw an increase in energy expenditure (EE). The Physical and occupational therapists from the Laboratory of Neuromuscular Rehabilitation (LaRiN), University of Brescia, Italy conclude that APVG practice in subjects with SCI can be used to counteract deconditioning due to inactivity.

In contrast to exercise activity promoting video games, the HandTutor works with dedicated rehabilitation software that motivates the patient to do controlled finger exercise practice and improve their motor sensory and cognitive movement ability. This allows SCI patients to better do functional tasks. The MediTouch system  is a targeted rehabilitation systems that hones in on specific therapeutic goals. Through the enjoyment and motivation of game-based rehabilitation supported by the OT and PT the system addresses the challenge of impaired movement ability.

 

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