LegTutor Assists Stroke Patients With Balance and Telerehabilitation

Balance training in the patient’s home supported by tele-rehabilitation will decrease the number of outpatient visits, reduce related costs and enable the treatment of a larger number of patients compared to outpatient physical therapy sessions.

A study was published in the journal “Disability Rehabilitation” on August 25,2011 about “Telerehabilitation Using Virtual Reality That Can Improve Balance in Stroke Patients. It was written by I. Cikajlo and  M. Rudolf etal of the University Rehabilitation Institute, Ljubljana, Slovenia. They state that the objective of  telerehabilitation is a continuation of the rehabilitation process in the patients’ home.

The study also compares the balance training in a clinical environment with the telerehabilitation approach where the physiotherapists and physicians can follow the progress remotely. The telerehabilitation approach implemented was VR supported balance training and this was seen to improve balance in stroke patients. It had a similar effect on the patients’ postural functional improvement just as conventional balance training in clinical settings. However, when balance training is continued in the patient’s home instead of the hospital, it would eventually decrease the number of outpatient visits, reduce related costs and enable the treatment of a larger number of patients.
The LegTutor enables the physical therapist to give balance therapy  to stroke patients. This works by placing a LEGTUTOR or 3DTUTOR on the less impaired leg and/or the more impaired leg. (The LEGTUTOR is an ergonomic wearable leg brace with dedicated rehabilitation software.  The LEGTUTOR rehabilitation concept is based on performing controlled exercise rehabilitation practice at a patient customized level with real time accurate feedback on the patient’s performance. This means that the LEGTUTOR system allows the physical therapist to prescribe a leg rehabilitation program customized to the patient’s knee and hip movement ability at their stage of rehabilitation. The LEGTUTOR uses biofeedback to keep the patient motivated to do the  practice session with the exercises designed in the form of challenging games.  These games are suitable for a wide variety of other neurological and orthopedic injuries and diseases as well.)
While wearing the LegTutor, the patient stands on one leg (either impaired or healthy/more healthy) and  proceeds to play one of the TUTOR created games such as:  ”darts” by moving their hip or knee within the functional range of motion that is needed for walking. This way they strengthen work on balance + cognition.  Telerehabilitation allows the patient who has improved from the original event or is unable to come to the clinic to continue his therapy from home.
 See WWW.HANDTUTOR.COM for more information.

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