Interactive Game-Based Rehabilitation Tool for Dynamic Balance

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In the December edition of study published in Topics in Stroke Rehabilitation Dr. Flynn and her group discuss the “Development of an Interactive Game-Based Rehabilitation Tool for Dynamic Balance”. The group tested commercially available gaming systems and found that current commercial games are not compatible with controlled, specific exercise required to meet therapy goals

Is this finding all so due to the sensors being used in commercially available games only testing to see that the end point of the movement has been reached and therefore do not prevent compensatory movement strategies?

MediTouch have developed the LegTutor system that allows for the implementation of virtual functional lower extremity tasks. The system incorporates 3D position information on the hip and allows the patient to practice intensive isolated knee and hip exercises. Using the LegTutor system in combination with traditional functional exercises promotes functional rehabilitation.


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